One click and you are playing. Every game here is a single page that loads in a second, runs on a laptop or a phone, and keeps your progress on your own device.
Cut wheat, run it through the mill, sell it in town, and spend the takings on better tools until the whole valley is working for you.
Play
Plunge, keep it off the drain, and work the table: pop bumpers, two banks of drop targets, and three locks for multiball.
PlayThe next game is being built right now. Bookmark the page โ it lands here first.
You start with a scythe, an empty backpack and a field of wheat. Walk into the crop and you cut it; carry the load to the windmill and it comes out as flour; sell the flour at the town market and you have your first few dollars. That loop takes about thirty seconds, and everything else in the game grows out of it.
The money goes into the stalls along the lane: a sharper scythe, a bigger backpack, better boots, fertilizer that regrows the field sooner, a wider swing that cuts several crops at once, and eventually farmhands who work the field while you are somewhere else. Plots along the road come up for sale as you can afford them โ a chicken coop, a bakery, a dairy barn, a creamery โ and each one turns what you already grow into something worth more, up to cheese at eighty times the price of the wheat it came from.
Nothing is hidden behind a menu. Upgrades sit in the world as market stalls, and new ones only appear once you are close to needing them, so the valley fills in as you earn. Town orders on the right pay a bonus for a delivery of a particular good. Your farm is saved in your own browser, so you can close the tab and come back to it.
One table, three balls, two flippers. Hold the plunger to load the shot and the ball takes the orbit over the top, drops through the E-X-A lanes and lands in the bumpers. From there it is you and the flippers: catch it, aim it, and keep it out of the drain at the bottom.
Everything on the playfield pays. Pop bumpers and slingshots score on every hit, the two banks of drop targets pay a bonus when a whole bank goes down, lighting E, X and A raises your multiplier up to six times, and dropping the ball into the centre saucer three times breaks out a three-ball multiball where every score doubles. Every launch comes with a few seconds of ball save, so a fast drain straight off the plunger does not cost you a ball.
It plays with A and D, the arrow keys, or a tap on either half of a phone screen, and your best score stays in your own browser.
exArcade is a small collection of browser games made by one person. No launcher, no sign-up wall, no thirty-second video before you get to play.
Each game is one HTML file. That is the whole trick: it loads instantly, it runs offline once it is open, and your save sits in your own browser rather than on a server somewhere.